Using Project64 V1.6 with Glide64.
For the GIM, I switch OFF in the plugin's options "Emulation of Frame Buffer".
I close the emulator's window for every reset/savewarp.
One crash on Forest Temple, It happen 50% time for my emulation stuff.
Some textures are glitched (like Zelda's face) because of the plugin.
Using Pokey escape instead of aqua escape : the reason is without ocarina, I can't get Chus, I'm not good enought at vine clip. It's a few minutes time lost I think (or maybe <1 minute, no bottle dupe, then no ocarina item for Magic and Minuet).
PS: sorry for the beginning, wasn't paying attention to the recording.